MTP Integration Original EA Development Experiment Notebook 2 | List of EAs I want to create. Since my imagination has grown too much, I will lay out everything for now.
Hello, this is Tsumo.
This article is,the second note on developing original EAs with MTP integration.
Last time, I wrote the policy for this series.
Not promoting a finished product, but recording the development process.
Trying logic that may or may not be usable.
If it’s going to be scrapped, it will be scrapped.
I’ll also record the reasons.
This time, I’ll lay out all the ideas for EAs I’d like to make.
At first, I intended to keep the article short.
But when I started writing, ideas kept pouring out.
Past chart similarity search AI.
Currency strength.
News linkage.
Simple trend following.
Chart patterns.
Swaps favorable direction.
Hedging logic.
External forecast linkage.
It’s already an EA development potpourri.
But at first, I think this is fine.
The specifications aren’t solidified yet.
I won’t say it’s usable yet.
I won’t say it can be made yet.
But I want to try these kinds of things.
That’s the memo.
EA development starts not by seeking the correct answer from the start, but by listing the hypotheses you want to test first.
If you’re interested in MTP integration, please also take a look here.
MTP: Master [Free]
https://www.gogojungle.co.jp/tools/indicators/79103?via=usersMTP: Slave [Paid]
https://www.gogojungle.co.jp/tools/indicators/79106?via=users
First, it’s fine to dream
When people think of EA development, they want to jump straight to a finished form.
Enter under these conditions.
Increase with this lot size.
Escape with this take-profit.
Win in this market.
But if you aim for a finished form from the start, you’ll usually get stuck.
So, at first, it’s okay to be rough.
“If I could make something like this, it’d be interesting.”
“I’d like to try this once.”
“Probably risky, but worth testing.”
“Not directly related to MTP, but I’d like to see it as a standalone EA.”
I’ll put out ideas like that.
What’s important here is not to adopt everything.
Build it.
Test it.
If it’s different from expectations, discard it.
Keep only parts of it.
I’ll lay them out with this premise.
EA development isn’t completed by inspiration alone.
But it can’t begin without some inspiration.
First, lay them out.
Then, mercilessly prune them.
Starting from here.